What would be more important is improving the handling at higher speeds. It’s not a deal-breaker, but would have been nice. While your vehicles suffer mechanical damage, they don’t suffer visual damage. Now, I fully accept that perhaps I’m a buffoon without the requisite skills and I was probably in a vehicle not suitably upgraded, but I found it frustrating that such a scenario was possible. After an hour of trying, I gave up bouncing up and down with the diffs locked near the top of one particular stage. In the end, I did complete the ‘World Finals’ – sadly not finishing first due to retiring from one of the rounds, losing valuable points. You can end up at an impasse, struggling with something that can’t quite make it up the steepest of inclines despite having enough cash to buy something better, as they are locked until you win more events. I think this is largely down to the lack of vehicle tiers or ratings, but also the way that many are locked away even after completing a whole 12 round season. Yes, you can buy new, supposedly better UTVs, but you are still going in blind as to whether or not it will be suitable. The problem is, I found it very difficult to work out if the vehicle I had was capable of completing these events. After you complete the first few allocated sections, you are left with a choice of events to tackle next. There’s even split-screen multiplayer alongside the online components a rarity for a driving game in 2010. You can smell the ‘but’ coming though, can’t you? With a unique gameplay concept, driving that requires and element of strategy and pre-planning, and an upgrade and repair system to reward or lightly punish you, there’s a lot to like about Overpass. After each event, you earn cold hard virtual cash, which can be spent upgrading your vehicles, buying a new colour of helmet for your driver and simply fixing your steeds. Hit a few too many rocks head-on or simply come over a crest too quickly and suffer from a heavy landing and the result is damaged wheels that lack traction or steering accuracy. It leads to the need for planning ahead, sometimes starting a climb with the diffs locked, switching them off halfway through to steer around an obstacle and then back on again to make the final ascent. Off by default, locking front and rear-diffs with a simple press of ‘up’ on the d-pad reduces your steering inputs, but provides enhanced traction. You have manual control over differential locks on your vehicle. Overpass has a few more tricks up its sleeve to make sure there is an element of strategy. Having to retry steep inclines is woven into the very fabric of this game. You can quickly reset your vehicle just in-front of whatever obstacle you are currently struggling with and often you can still finish in the top three even if you have to try sections on multiple occasions. In Overpass, failure is simply part of the learning curve. There’s a reason why Nioh, Bloodbourne etc. You will fail a lot, and I like that to an extent. While Obstacle Courses feel like an automotive equivalent of Takeshi’s Castle, Hillclimbs have more of a Cub Scout orienteering feel to them. There may be multiple pathways up a hill or ways around larger rocks and working out the most effective route becomes the main way of delivering a quicker overall time. With Hillclimbs, finding the right path to give you enough grip is the main part of the challenge. Go for a marathon road trip with amazing music with Overpass.During an Obstacle Course, the path forward is obvious, but the way you tackle each obstacle can take some figuring out. The game's workshop allows you to share your creations to the world. You can even create amazing levels using your music in the app's track editor. The game's branching paths allow you to design your playlist for each adventure. Overpass comes with an original album from Makeup and Vanity Set, so you can listen to music as you navigate. But what you will love about the game is that it lets you chill as you drive around the paths. Since you see the world as if you're driving a car, it might be a little difficult to maneuver the tracks. Perspective is your biggest enemy in playing the game. The game comes with eight global regions and more than 30 handcrafted unique tracks that you need to navigate around. It is a rhythm adventure game that uses a new perspective in rhythmic presentation and lets you move to the music as the world moves past you. Studio Bean gives you a new road trip experience with the Overpass game. Softonic review Adventure from A New Perspective
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